![]() ![]() The Empire begins (and typically maintains) a vice grip on the galaxy, while the Rebels snipe at their weak points. Much has been made in Fantasy Flight’s promotional materials about the asymmetrical competition. Star Wars: Rebellion upends the canon in favor of the more playful, creative approachĪt the heart of Rebellion is the underdog vs. Both sides draw on a deep pool of characters, abilities, and tactics, as well as a bowlful of plastic ship miniatures. If the Rebels run down the game’s timer (made easier by accomplishing specific missions or triggering events), they win. If the Imperials find the rebel base and destroy it, they win. One or two Imperial players hunt down one or two Rebel players, who have hidden their base on some planet. The box comes with two map boards which, when placed next to each other, form the Star Wars galaxy. Star Wars is in the box, but it’s served via blender. Push Grand Moff Tarkin out to Nal Hutta to stop a Rebel Sabotage mission. Rather than send Princess Leia to steal the Death Star plans, send Han Solo or Lando Calrissian. Classic elements from the original Star Wars trilogy are here-Hidden Rebel Base! A Death Star! Han Solo frozen in carbonite! A reconstructed Death Star!-but inventively recombined. Fantasy Flight’s space opera tactics game Star Wars: Rebellion is a seemingly brilliant mashup of Star Wars canon.
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